js.html.webgl
| .. | |
|---|---|
| extension | |
| ActiveInfo | The WebGLActiveInfo interface is part of the WebGL API and represents the information returned by calling the   | 
| Buffer | The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.  | 
| ContextAttributes | |
| Extension | |
| Framebuffer | The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.  | 
| PowerPreference | |
| Program | The WebGLProgram is part of the WebGL API and is a combination of two compiled   | 
| Query | The   | 
| Renderbuffer | The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or can be source or target of an rendering operation.  | 
| RenderingContext | The   | 
| Sampler | The   | 
| Shader | The WebGLShader is part of the WebGL API and can either be a vertex or a fragment shader. A   | 
| ShaderPrecisionFormat | The WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the   | 
| Sync | The   | 
| Texture | The WebGLTexture interface is part of the WebGL API and represents an opaque texture object providing storage and state for texturing operations.  | 
| TransformFeedback | The   | 
| UniformLocation | The WebGLUniformLocation interface is part of the WebGL API and represents the location of a uniform variable in a shader program.  | 
| VertexArrayObject | The   | 
| WebGL2RenderingContext | The WebGL2RenderingContext interface provides the OpenGL ES 3.0 rendering context for the drawing surface of an HTML   |